FedCSIS 2017
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AAIA'17 Data Mining Challenge is the fourth data mining competition organized within the framework of International Symposium Advances in Artificial Intelligence and Applications (https://fedcsis.org/2017/aaia). This time, the task is to come up with an efficient prediction model which would help AI to play the game of Hearthstone: Heroes of Warcraft. The competition is kindly sponsored by Silver Bullet Solutions and Polish Information Processing Society (PTI).

Topic outline

  • Hearthstone: Heroes of Warcraft is a free-to-play online video game developed and published by Blizzard Entertainment. It is a turn-based collectible card game between two opponents, who use constructed decks of thirty cards along with a selected hero with a unique power. Players use mana points to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Simple general rules and appealing design made this game successful among casual players (according to Blizzard’s data, in 2016 the player-base of the game was about 50 million), as well as within the eSport community, with cash-prize tournaments and many international events every year.

    Hearthstone has also become a testbed for AI research. A community of passionate players and developers has started the HearthSim (https://hearthsim.info/) project and created many tools that allow simulating the game for the purpose of AI and machine learning experiments. Together with Silver Bullet Solutions, we decided to utilize their work in our effort to develop a Hearthstone AI player that could successfully challenge a human opponent. We treat it as a proof-of-concept for our modular AI engine for video games (http://www.silverbullet.pl/demon/).

    For the purpose of this challenge, we simulated a large number of Hearthstone gameplays. The task for participants is to construct a prediction model that can learn how to accurately evaluate particular intra-game states. In order to give participants a freedom of choosing a representation of the data which they want to use, apart from a preprocessed dataset in a tabular format, we provide raw JSON files that describe particular game states in more details.

    More details regarding the task and a description of the competition data can be found in Task description section.

    Special session at AAIA'17: As in previous years, a special session devoted to the competition will be held at the conference. We will invite authors of selected reports to extend them for publication in the conference proceedings (after reviews by Organizing Committee members) and presentation at the conference. The publications will be treated as short papers and will be indexed by IEEE Digital Library and Web of Science. The invited teams will be chosen based on their final rank, innovativeness of their approach and quality of the submitted report.

    Awards: Authors of the top-ranked solutions (based on the final evaluation scores) will be awarded prizes funded by our sponsors (Silver Bullet Solutions and PTI):

    • First Prize: 1000 USD + one free FedCSIS'17 conference registration,
    • Second Prize: 500 USD + one free FedCSIS'17 conference registration,
    • Third Prize: one free FedCSIS'17 conference registration.

    The award ceremony will take place during the FedCSIS'17 conference (Sep 3-6, 2017, Prague, Czech Republic).

    Schedule:

    • March 23, 2017: start of the competition, data sets and description become available,
    • May 14, 2017 (23:59 GMT): deadline for submitting the predictions,
    • May 15, 2017 (23:59 GMT): deadline for sending the reports, end of the competition,
    • May 22, 2017: on-line publication of the final results, sending invitations for submitting short papers for the special session at FedCSIS'17,
    • June 7, 2017: deadline for submissions of papers describing the selected solutions,
    • June 28, 2017: deadline for submissions of camera-ready papers selected for presentation at the FedCSIS'17.

    Contest Organizing Committee:

    • Andrzej Janusz, University of Warsaw
    • Maciek Świechowski, Silver Bullet Solutions
    • Damian Zieniewicz, Silver Bullet Solutions
    • Krzysztof Stencel, University of Warsaw
    • Jacek Puczniewski, Silver Bullet Solutions
    • Jacek Mańdziuk, Warsaw University of Technology
    • Dominik Ślęzak, University of Warsaw & Infobright Inc.

    In case of any questions please post on the competition forum or write us an email: aaia17challenge{_at_}silverbullet.pl

    References:

    http://eu.battle.net/hearthstone/en/

    https://en.wikipedia.org/wiki/Hearthstone_(video_game)

    https://hearthsim.info/

    

  • Challenge information and data

    Below is a link to Terms and Conditions of the competition. It MUST be read and accepted in order to enroll.

  • Leaderboard

    Here you can follow preliminary results of other participants of the competition. Your best solution will be visible here.

  • Submissions

    Here is the place where you can upload and manage your solution files. You have to be logged in and enrolled to the competition to be able to submit a solution. The evaluation may take a few minutes so please be patient.